Click Here to Visit!
 
Home
Privacy Policy
Message Board
News Archives
Anime Reviews
Links/Network
Editorials
Staff
  Budoukai
DBZ Story
Characters
Episode Reviews
Fusions
Movie Reviews
Mythology
Power Chart
Power Levels
The World
TV Schedule
  Images
DBZ Anime
Gundam Anime
Music
Music Videos
Movie Clips
Wallpapers
Fan Art
  Images
Reviews
Codes
FAQ's/Guides
Get The Games
 

Animedd

Click Here to Visit!
Click Here to Visit!

Get Powerful Hosting
By Teknikken.com!


Level Required PL max #
1 1,000 15
2 5,000 10
3 25,000 8
4 125,000 8
5 500,000 6
6 2,500,000 6
7 12,500,000 4
8 50,000,000 4
9 250,000,000 3
10 1,250,000,000 2

The table above tells you the necessary information for a move based on it's level.

Moves are vital to combat, without good moves, even the strongest warriors may fall to a much weaker one. Of course you must also know when to use the moves, or your move may be in vain. Here is a list of all the moves that are taught by senseis; you will find out what moves are taught by who when you visit the proper planet with the sensei. Until then you won't know if a certain sensei teaches something or not, or even what senseis are on what planets. All moves require x+1 days to learn, where x is the level of the move...... so just add one to the level of the move. You must make 5 posts about learning a move in that time.

Automatically Known Moves

Basic Martial Arts - These are your punches, kicks, throws that you will use. Anything that doesn't require magic or ki

Kikou-ha - This is your basic ki (energy) blast. It's a simple ball of ki.

Flight - This is the ability to fly.

Level 1 Moves

Basic Signiature Blast - This is a weak version of your own signiature blast, delivered from two hands. You will have to name your blast. Some examples are Kamehameha and Galec (garlic) Gun. You may name it whatever you want, it doesn't have to be one from DBZ.

Kienzan - This is a simple move known in America as the Destructo Disk. It's a circular disk of ki capable of slicing through theoretically any material formed over an upheld palm in the air.

Shiyoken - This move grows an extra set of arms from where your original arms already are.

Split Form - This move splits you into two instances of yourself, each of half your original power level. If their power level isn't strong enough to reach a transformation or learn a certain move, you may not use it. These instances must stay with each other at all times.

Spirit Bomb - This is not the move that american versions name as such. This is Yamucha's attack where you create a ball of ki in front of you and are able to control it with great accuracy, moving it however you like.

Taiyouken/Solar Fist - If the sun is out, or a strong source of light, this move will be executed by putting your hands against your head and fanning them out. This will blind your opponent for awhile if he isn't ready for it.

Lightening Surprise Attack - This move allows you to shoot little strings of lightening which may electrocute and paralyze your opponent. In early stages, it may take long enough that it isn't much of a surprise.

Level 2 Moves

Multi Form - This moves splits you into several instances of yourself, more than 2, each having an equal share of the original powerlevel. It has the same rules as Split Form.

# copies PL required
3 5,000
4 30,000
5 75,000
6 150,000

Prerequisites: Split Form

Kikoho - This is Tenshinhan's move where he forms a triangle with his hand and fires a beam through it. In the American version it is known as the Tri Beam Cannon. Everytime you use this move in battle, you have a 1 in 1000 chance of it killing you before you reach a PL of 50,000; however it is twice as strong as a signiature blast of the previous level. It also updates to be as strong as the largest signiature blast that you know.

Kaioken - This move allows you to fill your body with ki, increasing your strength greatly. However, if you are using the strongest form of it that your character can use you have a 1 in 100 chance of dying in battle and a 1 in 1000 chance if it's the second greatest form that your character can use. It may not be used in conjunction with any transformations. Your Power Level is multiplied by the level of the form with the exception that Kaioken multiplies by 1.5.

Form PL required
Kaioken 5,000
Kaioken x 2 7,500
Kaioken x 3 12,500
Kaioken x 5 30,000
Kaioken x 10 75,000
Kaioken x 20 150,000

Planetary Genki Dama - The American version calls this move the Spirit Bomb. This move allows for you to gather the energy from every living thing on the planet that you are currently on. The bigger the planet the more powerful it is. After the energy is gathered, it is formed into a ball and thrown at your enemy. Only Good characters may learn or use this move.

Local Teleportation - This move allows you to teleport around the battlefield. It's very useful in dodging attacks or sneaking behind an opponent.

Moderate Signiature Blast - This is twice as strong as the weak signiature blast and is exactly identical in every other way.
Prerequisites: Weak Signiature Blast

Energy Shield - Form a shield of energy around yourself which may protect you against ki and physical attacks if the other character isn't too strong.

Shyogeki Ha - You create an explosion in the distance by lifting two fingers. Many enemies may not see this coming..

Dark Energy - This is a technique which allows you to create a ball of ki which will drain some ki from your opponent when it hits him and then create a small explosion from that ki. Only Evil characters may learn or use this move.

Telekinesis - A technique which allows you to move objects using your mind, you may only lift smaller objects at first, but after training, you may lift much larger things.

Telepathy - A technique which allows you to speak to people from even a long distance, using only your mind.

Kakusan Kikou-ha - A move where you fire a ball of ki into the air which explodes and falls down on your enemies.

Level 3 Moves

After Image - This is a technique which allows you to create an image of yourself which attacks before you go and attack for real in another area.

Renzoku Kikou-ha - You shoot several kikou-ha blasts in a flurry.

Ki Fists - You gather ki around your fists to make your punches even stronger.

Kochi kara Kikou Ha - A ki beam shot out of your mouth.

Self Destruct - You create a small explosion inside yourself, making yourself explode and damaging if not killing the person you're nearby at the time.

Dodonpa - A blast fired from your fingers approximately as strong as a medium signiature blast, but faster to do.

Kousengan - A technique where you shoot two beams of ki out of your eyes.

Fist Fire - A technique where an artificial human fires their fist at their opponent. You must be an artificial human to learn or use this move.

Double Kienzan - A technique where you fire two kienzans at the same time.
Prerequisites: Kienzan

Minor Healing - The ability to heal minor damage for another warrior.

Level 4 Moves

Solar Genki Dama - This technique is just like the Planetary Genki Dama, except it is stronger since it collects energy from the entire solar system.
Prerequisites: Planetary Genki Dama

Death Ball - An attack where you amass a huge ball of ki above your head that resembles a burning star.

Repulsion - The ability to use your ki against another being, much weaker, and keep them away or even throw them away.

Bakahatsuha - The ability to gather rocks around yourself and fire them at your opponents at will. You may either cling the rocks to your body or revolve them around you as you please.

Large Signiature Blast - Just like the Moderate Signiature Blast, but twice as strong.
Prerequisites: Moderate Signiature Blast

Kiaiho - You disperse your ki and fire an unseen force at your opponent. This may be shot from your palm or eyes and may be steered even after hitting.

Chonoryoku - A technique which allows you to somewhat control the movements of someone around your power or weaker. This may allow you to make someone hit themselves moderately, move into a blast, or even just make them dance, and not stop dancing.

Bushitsu Shyutsu Gen Majyutsu - The ability to make items appear out of thin air, such as clothes, weapons (of normal properties) or the like.

Tornado - This move allows characters to create a tornado which can be used to attack their opponent.

Level 5 Moves

Teleki Formation (ball) - This attack allows you to create a few balls of ki out of thin air from far away. You may hide these balls or make them immediately apparent.

Kiwhipku - This attack is where you pull your arm back across your chest and touching your shoulder then shoot out a huge whiplike blast of ki which attack from the side rather than head on.

Double Blast - You fire two Moderate Signiature Blast sized blasts, one from each arm.
Prerequisite: Moderate Signiature Blast

Super Shyogeki Ha- Same as Shyogeki Ha, other than in this one, the blast is large enough to consume an area of 3 foot radius, and looks like a blast rising into the air. The ki in this attack however is dispersed and will not just rip through someone.
Prerequisite: Shyogeki Ha

Ki Shyutou - The ability to form a weapon from ki which you can use.

Mystic Attack - The ability to extend your limbs for attacks, your limb becomes more snakelike than an actual arm.

Steerable Blast - The ability to steer your blast after it is fired.

Quadruple Kienzan - The ability to throw four kienzans at once.
Prerequisite: Double Kienzan

Super Kienzan - The ability to make an extremely large kienzan.
Prerequisite: Kienzan

Major Healing - The ability to completely cure someone who has been damaged.
Prerequisite: Minor Healing

Earthquake - The ability to create an earthquake which creates actual rifts in the land, using your ki.
Prerequisite: Telekinesis

Daichiretsudan - A move where you swipe your arm and it cuts remotely like a blade if not dodged.

Level 6 Moves

Kakusan Yuudou Kikou Ha - The ability to create ki balls which stand in the air after thrown and then all collapse upon an opponent.
Prerequisite: Renzoku Kikou-ha, Kakusan Kikou Ha

Instant Transmission - The ability to teleport anywhere in the universe, following a familiar or extremely ki.
Prerequisite: Local Teleport

Big Bang Attack - A single blast from the palm of your hand lets off a nuclear bomb like explosion where it hits.

Explosion - A move in which an android sets off the bomb inside themselves in order to kill their opponent and themselves. You must be an Artificial Human to learn this move.

Ki Mine - A move where you place a bit of ki on the ground and it explodes whenever anyone touches it.

Energy Absorbtion - A move in which an android absorbs energy from a blast or directly from an opponent by placing their hand over their mouth. You must be an Artificial Human to learn this move.

Ki Flare - An attack in which you create a small flash of ki in a 10 foot radius around yourself by dispersing a large ki blast with your head and hands, similar to how Taiyouken is executed.
Prerequisite: Taiyouken

Kyodaika - You fill your body with ki, making your muscles grow and speed decrease. Vegita and Trunks do this right before they fight cell's second stage.

Tapion's Tune - A simple tune, that when played stuns anything demonic in nature.

Level 7 Moves

Kai Kai - The ability to teleport anywhere in the universe, no matter what.
Prerequisite: Local Teleport

Galactic Donut - A move in which you create a ring of ki and drop it around your opponent, then squeeze him.

Huge Signiature Blast - The same as Large Signiature Blast, but twice as strong.
Prerequisite: Large Signiature Blast

Saishyuu Saigo no Waza - An energy in which you release all of your ki and dissolve yourself in it as well as your opponent
Prerequisite: Self Destruct

Fusion - A move in which you can join with someone of a similar Power Level and size (no one may be more than 125% the PL of the other) and become one super strengthed fighter. The power level of this character will be twice the two characters' combined power level.

Ki Wall - A move in which you create a wall of ki that you fire at your opponent.

Super Ghost Kamikaze Attack - A move in which you create one or more ghosts of yourself which destruct when they come in contact with something solid or themselves.

# Ghosts Required PL
1 12,500,000
3 20,000,000
9 30,000,000
27 50,000,000

Ki After Image - A move in which you create an after image of yourself made completely of ki, if someone attacks this it explodes on them.
Prerequisite: After Image

Seeking Missles - A move in which you throw several balls of ki which will automatically fly after your opponent and not stop until they hit something.
Prerequisites: Steerable Blast, Kakusan Yuudou Kikou Ha

Ressurection - The ability to raise the dead who are willing to be raised.
Prerequisite: Major Healing

Level 8 Moves

Galactic Genki Dama - This technique is just like the Solar Genki Dama, except it is stronger since it collects energy from the entire galaxy.
Prerequisite: Solar Genki Dama

Teleki Formation (blast) - The ability to form a blast remotely. This is compatable with any of your other moves.
Prerequisite: Teleki Formation (ball)

Portal - The ability to create portals which allow the character to attack through portals which distort space.

Energy Prison - A move in which you create an energy shield around an enemy and squeeze it in on them.
Prerequisite: Teleki Formation (ball)

Ki Nullification - A move in which you use anti-ki to cancel out the regular ki.

Ryu Ken/Dragon Fist - A move in which your fist turns into The Eternal Dragon and you punch the opponent as such.

Ki Storm - A move in which you create bolts of ki from the sky which strike your opponent.

Ring Imprisonment - A move in which you trap your enemy with nearly indestructable rings of ki which bind parts of their bodies to some sort of backing.

Ayatsuri no Majyutsu - A technique in which you are able to possess someone who is no more than half of your Power Level and is evil. This may only be used once per saga and can only last for one week.
Prerequisite: Telepathy

Time Stop - The ability to stop time for as long as you can hold your breath.

Level 9 Moves

Satan Miracle Special Ultra Super Megaton Punch - A move in which the attacker punches their victim and fills the victim with latent energy. When the attacker is ready, they can activate this energy and send the victim flying.
Prerequisite: Kiaiho

Fluid Ki - The ability to make ki which can flow and seperate and reform as if liquid.
Prerequisite: Steerable Ki

Renzoku Ki Blade - A move in which the attacker rapidly throws blades made from ki at his opponent.

Renzoku Shyogeki Ha- A move in which the attacker rapidly performs Shyogeki Ha.
Prerequisite: Shyogeki Ha

Renzoku Kochi kara Kikou Ha - A move in which the attacker rapidly fires blasts from his mouth.
Prerequisite: Kochi kara Kikou Ha

Ki Flood - A move in which the battle field's ground is flooded by 3 feet of ki which rush in the direction that the user is facing. The user is unharmed.
Prerequisites: Ki Wall

Renzoku Kienzan - A move in which the attacker rapidly fires Kienzans.
Prerequisites: Quadruple Kienzan

Level 10 Moves

Universal Genki Dama - This is the same as the Galactic Genki Dama, except it is stronger since it gathers energy from the entire universe.
Prerequisite: Galactic Genki Dama

Ki Flash - The entire battle field is flashed with Ki, harming all but the attacker.
Prerequisite: Ki Flare

Ki Double - A move where you create a double of yourself which can attack, made out of ki.
Prerequisite: Ki After Image

Renzoku Signiature Blast - A move where you fire your signiature blast rapidly, at the strongest level you have learned it.
Prerequisite: Double Blast

Renzoku Super Sugenikha - A move where you perform Super Shyogeki Ha's rapidly.
Prerequisite: Super Shyogeki Ha

Detonation Blast - A blast which can be detonated at any time, even after entering your opponent.

Teleki Formation (wall) - A move where you remotely form a wall of ki.
Prerequisites: Teleki Formation (ball), Ki Wall

Renzoku Kikoho - A move where you fire kikohos rapidly.
Prerequisite: Kikoho

 


Fan Art of the Moment

Vegeta SSJ
by Abe Stemmons


Content and design Copyright 2000-2002 Dragon Ball Z Network